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Riverside Insights

UX/UI Designer, Reach

Work from home

Remote role where the employee must remain based in a particular country.

United States only

Employer listed it 9 days ago · Found 1h ago

First listed 9 days ago and still open.

Salary

$90,000 to $120,000 per week

Location

United States only

Timezone

US East

Contract

Full-time

Experience

Senior

Category

Design

Stated by the employer in the job description

Remote flexibility

Work from home

This is a remote role, but the employee must be based in United States. It is work from home rather than work from anywhere.

What the employer says

  • Source listing states candidate location: "United States, Remote"

What Nomaders makes of it

  • Residency required in United States
  • Payroll and tax are likely handled in that country only

The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.

About the role

As the UX/UI Designer, Reach, you will lead the end-to-end design of Riverside's Reach platform and the next generation of our portfolio assessments, including CogAT and the Iowa Assessments, building the user experience from the ground up alongside Engineering, Product, and Psychometrics partners. You'll define how students, educators, and administrators interact with a platform that doesn't exist yet, then continue to own and evolve that experience once Reach is live.

This is a 0-to-1 build. There is no existing product to iterate on, so you'll establish the UX framework, interaction patterns, and design system from scratch rather than improving what's already there. You'll report to the Product Director, and partner closely with Engineering, Product Management, Psychometrics, and Content teams to bring the platform to market, then to support and expand post-launch.

Role Summary and Responsibilities

UX Strategy, Research & Interaction Design

Own end-to-end UX strategy for Reach, defining personas, journey maps, and information architecture from a blank slate, with no legacy patterns to inherit or design around

Lead user research and discovery (interviews, usability testing, workflow analysis) with students, educators, and administrators and internal stakeholders, to validate assumptions before design work begins

Translate research findings into user flows, task flows, and interaction models that hold up across student, educator, and administrator experiences

Build wireframes and interactive prototypes to test concepts with users and stakeholders before committing to high-fidelity design

Define the information architecture and navigation model for a multi-role assessment platform, so each user type can find what they need without friction

Turn assessment data into clear, actionable displays (score reports, dashboards, configuration screens) that educators can use to make decisions in seconds, not minutes or hours.

Design the onboarding and in-product guidance experience for educators and administrators

Establish and track UX success metrics (task success, usability scores). Use metrics to help inform product roadmap for new features and improved useability.

Visual & UI Design

Build and maintain a scalable design system and component library from day one, so design and engineering share a single source of truth as the platform grows

Own high-fidelity visual design for every screen (typography, spacing, color, real content) once flows are validated

Design accessible, responsive UI compliant with WCAG standards, built in from the start rather than retrofitted later

Design print and PDF layouts for generated reports and assessment materials

Partner with Engineering on design specs and developer handoff, and conduct design QA to ensure shipped work matches intent

Ongoing Ownership

Continue to support, iterate, and expand the Reach design system and UX as new assessments and features are added post-launch

Requirements

Must-Have Qualifications

4-7 years of experience in product, UX, or UI design, with meaningful depth in both user experience and visual/interaction design

Proven experience as a founding or lead designer on a 0-to-1 or greenfield build, defining UX frameworks, interaction patterns, and design systems from scratch, not just refining an existing product

Requirements

  • ·Must-Have Qualifications
  • ·4-7 years of experience in product, UX, or UI design, with meaningful depth in both user experience and visual/interaction design
  • ·Proven experience as a founding or lead designer on a 0-to-1 or greenfield build, defining UX frameworks, interaction patterns, and design systems from scratch, not just refining an existing product
  • ·Strong foundation in UX research methods (interviews, usability testing, surveys), with the ability to translate findings into personas, journey maps, and actionable specs
  • ·Experience building and maintaining a design system or component library from the ground up

Benefits

  • ·Why Join Our Team?
  • ·· Medical, Dental, and Vision plans
  • ·· Company paid basic life and AD and D insurance
  • ·· Company paid long-term disability
  • ·· Paid Parental Leave

How to apply

  1. 1Check the flexibility label above, work from home, matches where you plan to live and work.
  2. 2Tailor your CV to the role at Riverside Insights, mentioning your remote working experience and working hours (US East).
  3. 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.

Found 1h ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.

Listing sourced from Company boards.

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