Duelit
UI/UX Designer Intern (UNPAID)
Remote role where the employee must remain based in a particular country.
United States only
Added yesterday
First listed yesterday.
Salary
Not stated
Location
United States only
Timezone
US East
Contract
Full-time
Experience
Entry
Category
Design
This employer didn't state pay. Jobs like this usually pay around $140k–$225k a year, a typical range taken from 229 design roles on Nomaders that do state pay. It's a guide, not an offer.
Remote flexibility
Work from home
This is a remote role, but the employee must be based in United States. It is work from home rather than work from anywhere.
What the employer says
- Source listing states candidate location: "REMOTE, NY, United States, REMOTE, NY, us"
What Nomaders makes of it
- Residency required in United States
- Payroll and tax are likely handled in that country only
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
About the role
—————This is a %100 remote position and an UNPAID position—————
Duelit is a venture-backed mobile skill gaming platform that allows users to bet with their friends on the games they play. Our app allows people to compete with each other playing simple games like replicas of Candy Crush, Tetris, Beer Pong etc. all within one app. What's special with our app is that we send the winner their money via PayPal! We also organize eSports tournaments, where many users can compete to win a big cash prize. We are a small team, and work 100% remotely!
We are looking for a talented UI/UX Designer to design and implement easy-to-use designs for the new features of our app. It would also be a great plus if you have created assets for Unity games before.
UI/UX Designer responsibilities include gathering user requirements, designing graphic elements and analyzing our mobile app and proposing redesigning parts of it, as well as designing new features. To be successful in this role, you should have experience with design software and wireframe tools. If you also have a portfolio of professional design projects that includes work with web/mobile applications, we’d like to meet you.
In this role, you will get to be on the front lines of an early-stage venture-backed startup! You will have the autonomy to make your own decisions regarding which part of the app need more work in our Android and iOS apps, and grow with the company. Ultimately, you’ll create both functional and appealing features that address our user’ needs and help us grow our user base.
Responsibilities:
Gather and evaluate user requirements in collaboration with product managers and engineers
Understand product specifications and user psychology to develop user scenarios, task flows, wireframes, prototypes, and mockups to effectively conceptualize and communicate detailed functions, interactions, and workflows 
Support design solutions by establishing company brand standards, creating and maintaining detailed design documentation, demonstrations, and artifacts, aiding in the cross-functional implementation of design initiatives including style guides, leading the standardization of fonts, colors and images
Contribute to the utilization, evolution, and maintenance of foundational UX frameworks and touchpoints, including: user personas, key user journeys, and key performance indicators on relevant initiatives that help drive research, testing, and design parameters
Create surveys for research through various media platforms to gather feedback on user's ease of use and satisfaction interfacing on company websites and products. Identify and Find creative and elegant ways to solve UX problems (e.g. usability, affordability, responsiveness)
Tracking the impact of your work via guest feedback and data insights to help the team identify opportunities for continued iteration
Conduct A/B testing and adjust designs appropriately based on user feedback and product analytics
Staying abreast of competitor products, industry trends and best practices for UX design and processes, and for any project, gathering sufficient information to support appropriate UX design for the given platform and technology, and sharing the knowledge among the team.
Design the aesthetics and graphic user interface elements, like menus, tabs and widgets. Create original graphic designs (e.g. images, sketches and tables). 
Help Agile UX processes by interacting with Product Management and development team by driving end-to-end interaction design: collaborating in the design of the information architecture and defining how the user navigates and interacts with the product.
Create project deliverables that clearly and persuasively communicate the UX strategy and the reasoning behind it. These deliverables include: project plans, discovery findings, research protocols, research findings, personas, task lists, workflows, wireframes, page maps, interaction and behavior specifications, and anything else required to describe UX plans and strategies.
Translate industry-related data and topics into engaging visuals and graphics
Create visual designs for marketing material such as newsletters, email templates, and campaigns
Design mobile game assets and pass them on to Unity developers to be used in games.
Other duties as assigned
Required Skills and Experience
Demonstrated talent in creating and implementing UI/UX design, service design, information architecture or equivalent experience in a related field (psychology, engineering, data analytics, etc)
Eye-catching portfolio showcasing a high level of craft with a strong foundation in visual and interaction design, demonstrating user design experience best practices
Requirements
- ·Demonstrated talent in creating and implementing UI/UX design, service design, information architecture or equivalent experience in a related field (psychology, engineering, data analytics, etc)
- ·Eye-catching portfolio showcasing a high level of craft with a strong foundation in visual and interaction design, demonstrating user design experience best practices
- ·Up-to-date knowledge of design software like Adobe Illustrator and Photoshop
- ·Experience creating storyboards and web/mobile mapping and working knowledge of wireframe tools (e.g. Figma and InVision)
- ·Experienced in prototyping, user testing and analysis
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, work from home, matches where you plan to live and work.
- 2Tailor your CV to the role at Duelit, mentioning your remote working experience and working hours (US East).
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 1d ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
Similar roles
Other open design roles with comparable remote rules.
Free to apply, no account needed.
Typically $140k to $225k per year · You'll be taken to the employer's careers page.