Tripledot Studios
More roles at Tripledot StudiosLead Product Manager
Remote work allowed only within certain countries or regions.
Employer listed it 13 days ago · Added 3 weeks ago
Been open since 3 weeks ago, still being checked, but it has been live a while.
Salary
$140k to $165k per year
Location
Timezone
US East
Contract
Full-time
Experience
Lead
Category
Product
Stated by the employer in the job description
What the advert says
Quoted word for word from the employer's advert. Where it says nothing, we say so.
- Working hours
- Not mentioned in the advert
- Where you can work from
Hybrid Work Environment - We operate on a hybrid work model, with in-office collaboration Monday through Thursday and a flexible work-from-home day on Fridays.
- Contract
- Not mentioned in the advert
- Experience asked for
3+ years of experience in game product management, ideally on a scaled free-to-play mobile game or long-running live product.
- Pay
Wellness Spending Account - Employees receive a $500 annual Wellness Spending Account to support their physical well-being, personal development and lifestyle interests.
Remote flexibility
Region Restricted
Remote work is allowed, but only for candidates based in Canada, United States.
What the employer says
- Source listing states candidate location: "Remote Canada, PF - USA"
What Nomaders makes of it
- Applications outside the listed area are usually rejected
- Timezone overlap with the listed area is often expected
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
Before you apply
Experience: employer states
Written as a nice-to-have
- “3+ years of experience in game product management, ideally on a scaled free-to-play mobile game or long-running live product.”
Questions worth asking: Nomaders interpretation
- The advert does not say whether this is employment or a contractor arrangement. Ask, as it affects tax and benefits.
Produced automatically from this advert's text; not reviewed by a person. The employer's own page is the final word.
About the role
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
This role sits within our Peoplefun studio.
PeopleFun is an award-winning creator of mobile games for players across the globe. We are a Dallas-based game studio founded and maintained by game industry veterans, where game developers thrive on collaboration, creativity, teamwork and fun. Our games are played by over 25 million players each month, and we have a number of exciting mid-core and casual games in development. Our mission is twofold: excellence in creativity and data-driven product innovation, and to be a best-in-class workplace providing unique opportunities to learn and exercise curiosity.
Job Summary
PeopleFun is seeking a Lead Product Manager to help shape the next chapter of Wordscapes, our flagship word game with more than 100M Google Play downloads. This role will own product strategy for a proven live game and identify the experiences and systems that will keep it growing.
You will lead the LiveOps pod, own and prioritize the LiveOps roadmap, and shape a sustainable cadence of features, events, content, offers, and experiments. The ideal candidate combines strong product judgment, hands-on analysis, and the ability to balance near-term performance with long-term player value.
Responsibilities
Own product management for Wordscapes and lead the cross-functional pod responsible for the game’s roadmap, execution, and performance.
Drive sustainable growth by improving recurring engagement, retention, and monetization across the player lifecycle. Own and prioritize the LiveOps roadmap and calendar, balancing recurring events, content, offers, experiments, and larger feature investments.
Own key game KPIs and use player, cohort, funnel, segment, event, and feature data to identify opportunities and make product decisions.
Partner with Design, Production, Engineering, and Analytics to deliver features, events, content, offers, and experiments with clear goals, success metrics, and guardrails.
Own and evolve the game economy, progression systems, rewards, and offers to support player motivation, retention, monetization, and long-term game health.
Review event and feature performance, identify follow-up actions, and apply learnings to future LiveOps cycles and roadmap decisions.
Requirements
Bachelor’s Degree (graduate degree preferred) in Economics, Statistics, Mathematics, Finance or a related field.
3+ years of experience in game product management, ideally on a scaled free-to-play mobile game or long-running live product.
Proven experience owning LiveOps for a free-to-play game and improving retention, engagement, or monetization through recurring events, content, offers, or features.
Experience owning a product roadmap and leading a cross-functional team through strategy, execution, measurement, and follow-through.
Requirements
- ·Bachelor’s Degree (graduate degree preferred) in Economics, Statistics, Mathematics, Finance or a related field.
- ·3+ years of experience in game product management, ideally on a scaled free-to-play mobile game or long-running live product.
- ·Proven experience owning LiveOps for a free-to-play game and improving retention, engagement, or monetization through recurring events, content, offers, or features.
- ·Experience owning a product roadmap and leading a cross-functional team through strategy, execution, measurement, and follow-through.
- ·Strong understanding of free-to-play business models, LiveOps, game economies, and monetization systems.
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, region restricted, matches where you plan to live and work.
- 2Tailor your CV to the role at Tripledot Studios, mentioning your remote working experience and working hours (US East).
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 21d ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
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