Tripledot Studios
Product Manager - Engineering
Remote work allowed only within certain countries or regions.
Europe
Employer listed it 3 weeks ago · Added yesterday
Been open since 3 weeks ago, still being checked, but it has been live a while.
Salary
Not stated
Location
Europe
Timezone
CET ±2
Contract
Full-time
Experience
Mid
Category
Product
This employer didn't state pay. Jobs like this usually pay around $140k–$225k a year, a typical range taken from 127 mid-level product roles on Nomaders that do state pay. It's a guide, not an offer.
Remote flexibility
Region Restricted
Remote work is allowed, but only for candidates based in Europe.
What the employer says
- Source listing states candidate location: "Remote Europe, Lion - Berlin"
What Nomaders makes of it
- Applications outside the listed area are usually rejected
- Timezone overlap with the listed area is often expected
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
About the role
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Lion Studios
Lion Studios is a mobile games publisher that works with mobile developers to get their games discovered by players around the world. Headquartered in San Francisco, Lion Studios’ creative and strategy teams utilize their expertise to help game developers break through the noise and grow their businesses.
Since launching in 2018, Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store’s Top Free chart.
Role Overview
The Engineering Product Manager serves as the bridge between Engineering and Game Product teams. This role partners closely with engineering leads and game product managers to understand business and technical needs, gather requirements, evaluate tradeoffs, and develop roadmaps for internal engineering initiatives. The ideal candidate is technically proficient enough to communicate effectively with engineers while translating technical work into clear business value for stakeholders.
Responsibilities
Partner with engineering leads and game product managers to gather requirements, identify opportunities, evaluate tradeoffs, and support roadmap planning for engineering initiatives.
Own and maintain the backlog for internal engineering products and platforms.
Facilitate communication between Engineering, Game Product, QA, Analytics, and other stakeholders to ensure alignment throughout the product lifecycle.
Translate business and technical needs into clear product requirements, user stories, and functional specifications.
Coordinate feature development, project timelines, releases, and stakeholder communications.
Provide recommendations on priorities based on business value, engineering effort, and stakeholder feedback.
Define success metrics and monitor product performance to drive continuous improvements.
Establish and maintain standards for product requirements, documentation, release notes, and user guides to ensure consistency across engineering initiatives.
Facilitate roadmap reviews, planning sessions, and cross-functional meetings.
Identify opportunities to improve internal tools, workflows, and engineering processes.
Qualifications
Requirements
- ·3+ years of Product Management experience, preferably supporting technical products or engineering teams.
- ·Strong understanding of the software development lifecycle and modern software development practices.
- ·Comfortable discussing technical concepts including Unity, JavaScript, APIs, backend services, cloud infrastructure, mobile applications, and game development.
- ·Ability to understand technical tradeoffs and communicate effectively with both technical and non-technical stakeholders.
- ·Strong organizational, prioritization, and project management skills.
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, region restricted, matches where you plan to live and work.
- 2Tailor your CV to the role at Tripledot Studios, mentioning your remote working experience and working hours (CET ±2).
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 1d ago. Last checked 23 Sept. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
Similar roles
Other open product roles with comparable remote rules.
Free to apply, no account needed.
Typically $140k to $225k per year · You'll be taken to the employer's careers page.