Insomniac Games logo

Insomniac Games

Senior Gameplay Animator (CONTRACT)

Work from home

Remote role where the employee must remain based in a particular country.

United States only

Employer listed it 13 days ago · Added today

First listed 13 days ago and still open.

Salary

Not stated

Location

United States only

Timezone

US East

Contract

Full-time

Experience

Senior

Category

Other

This employer didn't state pay. Jobs like this usually pay around $125k–$205k a year, a typical range taken from 166 senior-level other roles on Nomaders that do state pay. It's a guide, not an offer.

Remote flexibility

Work from home

This is a remote role, but the employee must be based in United States. It is work from home rather than work from anywhere.

What the employer says

  • Source listing states candidate location: "United States, Remote, USA-CA-Burbank"
  • Job description states: "authorized to work in the United States for this positio"

What Nomaders makes of it

  • Payroll and tax are likely handled in that country only

The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.

About the role

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision.

Essential Duties and Responsibilities include the following:

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.

Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.

Independently troubleshoot and resolve issues that arise.

Ability to utilize motion capture data and hand key animation to create believable characters.

Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.

Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.

Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.

Other duties may be assigned

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.

Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume.  Ability to apply concepts of basic algebra and geometry.

Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine required.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$76.92 — $86.06 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our  Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Requirements

The employer hasn't listed requirements separately, they're described in the role summary above and on the original listing.

Benefits

No benefits package published with this listing. Ask about it at first interview.

How to apply

  1. 1Check the flexibility label above, work from home, matches where you plan to live and work.
  2. 2Tailor your CV to the role at Insomniac Games, mentioning your remote working experience and working hours (US East).
  3. 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.

Found 12h ago. Last checked 23 Sept. Always confirm the details on the original posting, salary and location can change after publication.

Listing sourced from Company boards.

Similar roles

Other open other roles with comparable remote rules.

Browse all open roles

Free to apply, no account needed.

Typically $125k to $205k per year · You'll be taken to the employer's careers page.