Bungie
Marathon Producer (Contract)
Remote role where the employee must remain based in a particular country.
United States only
Employer listed it 5 days ago · Added yesterday
First listed 5 days ago and still open.
Salary
Not stated
Location
United States only
Timezone
US East
Contract
Full-time
Experience
Mid
Category
Other
This employer didn't state pay. Jobs like this usually pay around $80k–$155k a year, a typical range taken from 407 mid-level other roles on Nomaders that do state pay. It's a guide, not an offer.
Remote flexibility
Work from home
This is a remote role, but the employee must be based in United States. It is work from home rather than work from anywhere.
What the employer says
- Source listing states candidate location: "United States, Remote, USA-WA-Telecommute"
What Nomaders makes of it
- Residency required in United States
- Payroll and tax are likely handled in that country only
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
About the role
Bungie is seeking a contract Producer to support the development of Marathon. This role will partner closely with creative, technical, and production leaders to establish clear plans, coordinate execution, manage risks and dependencies, and help the team deliver high-quality player experiences on time and within budget.
The ideal candidate is organized, self-motivated, tenacious, and empathetic. They are comfortable operating in ambiguity, creating alignment among passionate teams, and finding practical ways to improve communication, visibility, and delivery.
Responsibilities
Drive production for an assigned team of Marathon, ensuring goals, scope, schedules, and deliverables remain clear and achievable.
Build and maintain production plans, milestone plans, backlogs, schedules, and status reporting in partnership with discipline and experience leads.
Facilitate communication, collaboration, and decision-making across disciplines, teams, and stakeholders.
Track progress against project schedules, budgets, staffing assumptions, and release or milestone commitments.
Identify risks, uncertainties, blockers, and cross-team dependencies; create mitigation plans and escalate issues when leadership alignment is required.
Maintain a clear plan of record and communicate changes, decisions, tradeoffs, and areas of concern in a timely manner.
Coordinate planning meetings, team rituals, reviews, and working sessions; ensure the right participants are included and action items are completed.
Partner with creative and technical leaders to build consensus, resolve conflicts, and keep work moving toward shared goals.
Support content and feature evaluation by helping teams establish meaningful goals, measures, checkpoints, and feedback loops.
Maintain healthy, well-understood production workflows and continuously improve processes to increase team velocity, collaboration, and visibility.
Use automation, systemization, and centralized information where they can reduce operational overhead and improve decision-making.
Work independently, exercise sound judgment, and adapt production practices to the needs of the team and project.
Follow Bungie and Marathon policies, security requirements, and working agreements appropriate to a CSG role.
Required Qualifications
Professional experience in game production, project management, or a comparable role supporting complex creative and technical work.
Experience partnering with multidisciplinary teams, including creative, design, engineering, art, test, or user research.
Strong written and verbal communication skills, with the ability to summarize complex information and create alignment.
Demonstrated ability to identify problems, simplify ambiguity, and drive practical solutions.
Excellent organization and attention to detail, including the ability to manage multiple priorities and deadlines.
Strong interpersonal skills, empathy, and the ability to resolve misalignment constructively.
Ability to remain focused, composed, and results-oriented under pressure.
Requirements
- ·Professional experience in game production, project management, or a comparable role supporting complex creative and technical work.
- ·Experience partnering with multidisciplinary teams, including creative, design, engineering, art, test, or user research.
- ·Strong written and verbal communication skills, with the ability to summarize complex information and create alignment.
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, work from home, matches where you plan to live and work.
- 2Tailor your CV to the role at Bungie, mentioning your remote working experience and working hours (US East).
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 1d ago. Last checked 23 Sept. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
Similar roles
Other open other roles with comparable remote rules.
Free to apply, no account needed.
Typically $80k to $155k per year · You'll be taken to the employer's careers page.