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Voodoo

Senior Level Designer - Hole.io

Region Restricted

Remote work allowed only within certain countries or regions.

Employer listed it 7 weeks ago · Added yesterday

Been open since 7 weeks ago. Long-running listings are sometimes left up after the role is filled.

Salary

Not stated

Location

Timezone

Not stated

Contract

Full-time

Experience

Senior

Category

Design

This employer didn't state pay. Jobs like this usually pay around $150k–$210k a year, a typical range taken from 84 senior-level design roles on Nomaders that do state pay. It's a guide, not an offer.

Remote flexibility

Region Restricted

Remote work is allowed, but only for candidates based in France, Spain, Poland, Finland, Sweden, Germany, Netherlands, Romania, United Kingdom.

What the employer says

  • Source listing states candidate location: "Paris, Madrid, Warsaw, Helsinki, Stockholm, Berlin, Amsterdam, Eindhoven, Bucharest, London, Remote"

What Nomaders makes of it

  • Applications outside the listed area are usually rejected
  • Timezone overlap with the listed area is often expected

The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.

About the role

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Hole.io and Paper.io2, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Hole.io , one of Voodoo's top games.

Role

We're looking for a talented Senior Level Designer to be a hands-on level designer for our mobile casual game Hole.io , and also to eventually supervise and mentor a team of level designers . You will work with and define our custom-level editor in Unity to create fun and engaging levels. You’ll be:

Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs

Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style

Contributing to the Level Design team and Levels Pod by designing, iterating, and improving gameplay experiences, helping plan and prioritize level design tasks, maintaining high-quality standards, and providing mentorship and guidance to fellow level designers when needed.

Defining level design guidelines tailored to the needs of our game and audience, in order to deliver content that offers a seamless, engaging gameplay experience with the highest quality in the most efficient way possible

Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality

Keeping up-to-date documentation of all levels, level progressions and ongoing level-related AB tests

Contributing actively with ideas for new game mechanics, level assets and level themes to ensure continuity, cohesion and gameplay variety and deliver an ongoing assortment of immersive environments, interactive elements, and challenging obstacles

Working closely with our team of artists, animators, and programmers to ensure level designs are fully realized

Testing and balancing levels and level progressions, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards

Ensuring your designs adhere to technical constraints and opportunities presented by our game engine

Helping establish and integrate an AI-driven pipeline to successfully scale level production and streamline content generation workflows

Profile

At least 4+ years of proven experience in Level Design for 3D games, with a portfolio demonstrating your ability to create engaging, fun levels

Intermediate or higher Unity knowledge

Strong understanding of game design principles, particularly within the casual genre

Experience, or a genuine interest, in leading and mentoring a team from the ground up

Requirements

  • ·Strong communication skills, able to work effectively within a team and explain your ideas clearly
  • ·Experience designing open-world, outdoors 3D environments
  • ·Experience leading and mentoring a small team of Level Designers
  • ·A degree in game design, computer science, or a related field would be beneficial
  • ·Best-in-class compensation

Benefits

  • ·Best-in-class compensation
  • ·Other benefits according to the country you resident

How to apply

  1. 1Check the flexibility label above, region restricted, matches where you plan to live and work.
  2. 2Tailor your CV to the role at Voodoo, mentioning your remote working experience.
  3. 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.

Found 1d ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.

Listing sourced from Company boards.

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