Voodoo
Product Lead - Portfolio Midcore Games
Remote work allowed only within certain countries or regions.
Employer listed it 3 months ago · Added yesterday
Been open since 3 months ago. Long-running listings are sometimes left up after the role is filled.
Salary
Not stated
Location
Timezone
Not stated
Contract
Full-time
Experience
Lead
Category
Product
This employer didn't state pay. Jobs like this usually pay around $210k–$260k a year, a typical range taken from 212 lead-level product roles on Nomaders that do state pay. It's a guide, not an offer.
Remote flexibility
Region Restricted
Remote work is allowed, but only for candidates based in Spain, Poland, Estonia, Finland, Sweden, Germany, Georgia, Netherlands, United Kingdom, Ukraine.
What the employer says
- Source listing states candidate location: "Barcelona, Madrid, Warsaw, Tallinn, Helsinki, Stockholm, Berlin, Tbilisi, Amsterdam, Krakow, London, Kiev, Remote"
What Nomaders makes of it
- Applications outside the listed area are usually rejected
- Timezone overlap with the listed area is often expected
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
About the role
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control, Hole.io, Paper.io2, alongside popular apps such as BeReal and Wizz.
This position is fully remote as long as you can work within CET ±5h CET.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining the Midcore team from Live Studios. Our main mission is converting hypercasual titles into deep midcore games. The studio is also working on Ball Blast , Sniper Siege , Epic Plane , Gear Fight , Archery Clash , Path of Kings & Monster Survivors .
Role
As Product Lead, you will be one of the key product leaders of the studio, working closely with the Studio Director, Creative Director and the Production team to shape and execute the product vision for the game.
You will:
Define and refine the product strategy and roadmap in collaboration with the studio team.
Own prioritization and planning across key product areas (core gameplay improvements, meta progression, monetization, LiveOps).
Create clear product specifications for new features, improvements, systems and experiments.
Build and manage the A/B testing roadmap and ensure data-driven decision making.
Work closely with Game Design on progression, economy, balancing, competitive systems, player goals and long-term motivation.
Collaborate with the Creative Director to ensure that product direction supports both the gameplay vision and business objectives.
Partner with Analytics to monitor performance, understand player segments, diagnose problems and identify growth opportunities.
Act as a decisive product leader with a General Manager mindset, taking ownership of product, business and team-level decisions.
Balance strategic vision with hands-on execution.
Profile
5+ years of experience in product management or lead game design roles within the mobile gaming industry.
Proven experience scaling mobile games, launching major features or improving key KPIs is a strong plus.
Experience with action, PvP, competitive or skill-based games is highly valued.
Hands-on game design experience (especially around progression, economy, balancing, or player motivation), would be a significant advantage.
Requirements
- ·Experience defining and running A/B tests, interpreting results and translating insights into product decisions.
- ·Excellent communication skills with the ability to influence, align and convince stakeholders.
- ·Strong ownership, high energy, collaborative mindset and ability to handle broad responsibilities beyond a narrow product scope.
- ·Fluent in English.
- ·Best-in-class compensation
Benefits
- ·Best-in-class compensation
- ·Other benefits according to the country you reside
How to apply
- 1Check the flexibility label above, region restricted, matches where you plan to live and work.
- 2Tailor your CV to the role at Voodoo, mentioning your remote working experience.
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 1d ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
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