Supercell
More roles at SupercellFounding UI/UX Artist, Unannounced Game
Part remote, part office, you need to live within commuting distance of a named location.
Hybrid · London
Employer listed it 13 days ago · Added 10 days ago
First listed 13 days ago and still open.
Salary
Not stated
Location
Hybrid · London
Timezone
Not stated
Contract
Full-time
Experience
Mid
Category
Other
The employer did not publish a salary, and we have too few comparable roles to estimate one.
What the advert says
Quoted word for word from the employer's advert. Where it says nothing, we say so.
- Working hours
- Not mentioned in the advert
- Where you can work from
This opportunity is based in our London office, and because we value a collaborative work environment and genuine human interactions, it is mostly an office‑based role.
- Contract
- Not mentioned in the advert
- Experience asked for
5+ years of experience shipping UI/UX design for apps/games
- Pay
In exchange, we're offering a compensation model that makes this opportunity financially life-changing.
Remote flexibility
Hybrid
This role is only partly remote, the employer expects time in the office around London, Hybrid, so you need to live within commuting distance.
What the employer says
- Source listing states candidate location: "London, Hybrid"
- Listing mentions "Hybrid"
What Nomaders makes of it
- Not suitable if you plan to move between countries
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
Before you apply
Questions worth asking: Nomaders interpretation
- This role involves office time, but the advert does not say how often. Ask how many days a week are expected on site.
- The advert does not say whether this is employment or a contractor arrangement. Ask, as it affects tax and benefits.
Produced automatically from this advert's text; not reviewed by a person. The employer's own page is the final word.
About the role
This is your opportunity to join a small group of obsessed game makers, building an ambitious mobile game focused on collection and social.
As our founding UI & UX Artist you will be the owner of the entire UX structure at a high level, down to the UI art pixels in detail. You will work intimately with engineers, artists, designers from the vision level, down to the hands on implementation. Not settling for industry good, but pioneering new UX paradigms, head turning UI art style and hyper juicy interactions.
We’re looking for someone who is passionate about their craft, making social game experiences, and also a student of behavioral psychology. Someone who plays games seriously, but understands that at least a bit of silliness is needed for success. Someone who thinks about all the edge cases, but knows doing it alone, will always leave blind spots. If you feel you have great ability, a growth mindset, and high ambition, then join us at the start of our journey!
Side quest: Read this new page about making new games at Supercell.
What You'll Be Doing
UX flow design for entire game experience
Creation and implementation of UI screens, assets and animations
Involved in pioneering a modern workflow and optimise assets for performance
Discover and manage external partners where needed
What You Have
5+ years of experience shipping UI/UX design for apps/games
Portfolio showcasing end-to-end UI/UX work on game projects, with examples of UI and UX flows
Proven ability to translate game design requirements into intuitive and visually stunning UI solutions
Experience collaborating closely with engineers, game designers and artists
Passionate about both UI & UX design
Range of 2D Art skills (UI elements, illustrations, animations, etc.)
Proficient understanding of Graphic Design and Typography
A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.
Would Be Nice if You Also Have
At the forefront with AI tools and actively experimenting
Enjoys TCGs
Where You'll Be
This opportunity is based in our London office, and because we value a collaborative work environment and genuine human interactions, it is mostly an office‑based role.
Supercell New Games
Requirements
- ·5+ years of experience shipping UI/UX design for apps/games
- ·Portfolio showcasing end-to-end UI/UX work on game projects, with examples of UI and UX flows
- ·Proven ability to translate game design requirements into intuitive and visually stunning UI solutions
- ·Experience collaborating closely with engineers, game designers and artists
- ·Passionate about both UI & UX design
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, hybrid, matches where you plan to live and work.
- 2Tailor your CV to the role at Supercell, mentioning your remote working experience.
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 11d ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
Pay not stated · You'll be taken to the employer's careers page.