Perplexity
Member of Technical Staff (Software Engineer, Design System)
Part remote, part office, you need to live within commuting distance of a named location.
Hybrid · San Francisco
Employer listed it 6 weeks ago · Added 3 days ago
Been open since 6 weeks ago, still being checked, but it has been live a while.
Salary
$220,000 to $405,000
Location
Hybrid · San Francisco
Timezone
Not stated
Contract
Full-time
Experience
Lead
Category
Software
Published by the employer
Remote flexibility
Hybrid
This role is only partly remote, the employer expects time in the office around San Francisco, Seattle, New York City, Hybrid, so you need to live within commuting distance.
What the employer says
- Source listing states candidate location: "San Francisco, Seattle, New York City, Hybrid"
- Listing mentions "Hybrid"
What Nomaders makes of it
- Not suitable if you plan to move between countries
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
About the role
Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of.
Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility.
Tech Stack: React · TypeScript · CSS · Design Tokens
What you'll do
Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply
Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows
Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components
Migrate product surfaces off bespoke implementations onto shared primitives without breaking them
Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage
Support consuming teams through docs, visual regression coverage, and on-call rotation
What we're looking for
4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus
Interest in building reusable components
Strong React and TypeScript, and CSS
Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)
Comfort collaborating closely with designers on the visual and interaction language
Requirements
The employer hasn't listed requirements separately, they're described in the role summary above and on the original listing.
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, hybrid, matches where you plan to live and work.
- 2Tailor your CV to the role at Perplexity, mentioning your remote working experience.
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 4d ago. Last checked 24 Sept. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
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