Perplexity
Brand Designer, Growth
Part remote, part office, you need to live within commuting distance of a named location.
Hybrid · San Francisco
Employer listed it 3 weeks ago · Added 5 days ago
Been open since 3 weeks ago, still being checked, but it has been live a while.
Salary
$150,000 to $225,000
Location
Hybrid · San Francisco
Timezone
Not stated
Contract
Full-time
Experience
Mid
Category
Design
Published by the employer
Remote flexibility
Hybrid
This role is only partly remote, the employer expects time in the office around San Francisco, New York City, Hybrid, so you need to live within commuting distance.
What the employer says
- Source listing states candidate location: "San Francisco, New York City, Hybrid"
- Listing mentions "Hybrid"
What Nomaders makes of it
- Not suitable if you plan to move between countries
The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.
About the role
We're looking for a Growth Brand Designer to sit at the intersection of brand craft and growth performance. You'll be the designer who makes Perplexity's highest-volume, highest-leverage marketing surfaces — paid ads, social, lifecycle email, and campaign assets — look unmistakably Perplexity while actually moving the numbers.
This is a shipping role, but it's equally a thinking role. Strategic concepting is a big part of the job: you'll sit with the Growth team as an ideator — generating campaign concepts, testing hypotheses, and shaping the creative strategy behind the work — not just executing briefs handed to you. The ideas you bring to the table matter as much as the assets you ship.
You'll produce a steady stream of ad and campaign creative across formats and channels, then work with Growth to read the results and iterate. You care about conversion and craft in equal measure: you'd never ship an off-brand asset to win a test, and you'd never hide behind polish when the data says a concept isn't working.
You'll report into the Brand/Creative Studio team and work closely with Growth, Product Marketing, Brand, and our motion and web designers.
What you'll do
Drive strategic concepting for growth campaigns — bring original ideas, angles, and creative territories to the table, and shape the brief rather than just receiving it
Operate as a true ideation partner to the Growth team: co-develop campaign strategy, propose test hypotheses, and pitch concepts that open up new creative directions
Own the design of growth creative end-to-end — paid social and display ads, campaign assets, and lifecycle email — from concept to shipped asset
Design for volume and velocity: build variant sets, test hypotheses, and iterate on winners with the Growth team using real performance data
Turn product launches and GTM campaigns into ad creative that lands on every channel it runs — static, animated, and everything in between
Build and maintain scalable ad and email templates so high-frequency asset production stays fast and on-brand
Partner with Brand to keep visual consistency across every growth touchpoint as our brand system evolves
Collaborate with our motion designer and web designer so campaigns feel cohesive from the first ad impression to the landing page
Bring a strong point of view on what makes performance creative great — and push back when a "best practice" would cheapen the brand
What we're looking for
A strong portfolio of growth and brand design work — paid ads, social campaigns, lifecycle email, campaign systems — that shows both craft and results
Proven strategic concepting ability: you can show campaigns where the idea was yours, not just the execution, and articulate the thinking behind them
Excellent visual design skills with a clear sense of brand, typography, layout, and composition
Hands-on experience designing performance creative at a consumer or prosumer tech company, including working directly with growth or performance marketing teams
Fluency reading creative performance data (CTR, conversion, hook rates) and translating it into design decisions
Ability to work fast, manage a high volume of deliverables across channels, and iterate quickly without dropping the quality bar
Fluency in Figma and the Adobe Creative Suite
An instinct for building repeatable systems — templates, variant frameworks, asset kits — rather than one-off files
5+ years of industry experience
Requirements
The employer hasn't listed requirements separately, they're described in the role summary above and on the original listing.
Benefits
No benefits package published with this listing. Ask about it at first interview.
How to apply
- 1Check the flexibility label above, hybrid, matches where you plan to live and work.
- 2Tailor your CV to the role at Perplexity, mentioning your remote working experience.
- 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.
Found 5d ago. Last checked 23 Sept. Always confirm the details on the original posting, salary and location can change after publication.
Listing sourced from Company boards.
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