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Mural

Manager, Product Design, Growth (Upper Funnel)

Region RestrictedNew this week

Remote work allowed only within certain countries or regions.

Employer listed it yesterday · Added yesterday

First listed yesterday.

Salary

$169,435 to $211,794

Location

Timezone

US East

Contract

Full-time

Experience

Mid

Category

Product

Published by the employer

Remote flexibility

Region Restricted

Remote work is allowed, but only for candidates based in United States, Canada.

What the employer says

  • Source listing states candidate location: "United States Remote, Canada Remote"

What Nomaders makes of it

  • Applications outside the listed area are usually rejected
  • Timezone overlap with the listed area is often expected

The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.

About the role

ABOUT THE TEAM

At Mural, we’re reimagining how teams think and create together. The Design and Research team brings clarity to complexity, shaping experiences that help people collaborate, ideate, and solve problems visually. We partner deeply with engineering, product, and research to invent the next generation of collaborative work combining craft, systems thinking, and bold exploration.

YOUR MISSION

As a Lead Product Designer focused on Growth, you’ll define how Mural earns user trust at the moments that matter most when someone first encounters the product's value, decides to go deeper, or chooses to stay.

This is end to end growth journey ownership. It's about designing the logic of how Mural grows: the moments where clarity converts, where friction is a design failure, and where the line between growth and product quality either holds or breaks. You'll work across discovery, activation, and pricing surfaces, onboarding paths, upgrade flows, lifecycle touchpoints, and in-product nudges. Most importantly, you'll orchestrate how those surfaces work together and set the standard for how growth design is practiced at Mural.

You'll succeed if you can bring full journey thinking, rigor and craft to a domain that often defaults to shortcuts and if you can help a cross-functional team understand what good growth design actually looks like.

WHAT YOU'LL DO

Player Responsibilities (Individual Contributor Work):

Define high-quality, user-centered discovery, activation, and monetization experiences across problem to success flows, upgrade flows, pricing surfaces, and lifecycle touchpoints — setting patterns that scale across the platform.

Work from concept to production, delivering thoughtful UX, polished visual design, and vibe coded prototypes that help the organization understand direction, risk, and value.

Use behavioral data as a primary design input: interpret funnel metrics, experiment results, and user signals to inform design decisions, not just validate them.

Design and lead experiments across acquisition, activation, and expansion funnels — from hypothesis formation through read-out, in close partnership with product and data science.

Establish reusable growth patterns in Mural's design system that balance clarity, persuasion, and long-term user trust.

Partner with engineers to ensure accurate, high-quality implementation of flows and components.

Coaching Responsibilities (Practice Leadership):

Directly manage one to three designers on the growth surface: run regular 1:1s, set goals, give performance feedback, and support their career growth.

Balance IC output with people leadership — this is a hands-on management role, not a full-time management track. Expect the majority of your time to remain in design work.

Model how to hold craft and commercial intent simultaneously — showing peers what it looks like to design for conversion without compromising user trust.

Mentor designers working on growth-adjacent surfaces, developing their instincts around hierarchy, motivation, friction, and funnel thinking.

Contribute to how the team understands growth design as a discipline: a principled approach to earning user commitment.

Champion the relationship between growth quality and product quality, helping leadership understand when they align and when they're in tension.

Partner with research, data science, and product to elevate experimentation quality across the organization.

Hybrid Responsibilities (Both Player & Coach):

Reframe problems at the funnel level helping teams understand where value is earned or lost and why.

Requirements

  • ·8+ years of product design experience, ideally in SaaS, productivity tools, collaboration software, or product-led growth environments.
  • ·A track record of leading growth, monetization, or conversion-focused design work — not just contributing to it.
  • ·Deep fluency in funnel thinking: you understand acquisition, activation, retention, and expansion as a connected system, not isolated moments.
  • ·Strong data instincts: you can read behavioral data, interpret experiment results, and use both to sharpen design decisions.
  • ·Exceptional craft: visual clarity, spacing, motion, and interaction polish are second nature.

Benefits

No benefits package published with this listing. Ask about it at first interview.

How to apply

  1. 1Check the flexibility label above, region restricted, matches where you plan to live and work.
  2. 2Tailor your CV to the role at Mural, mentioning your remote working experience and working hours (US East).
  3. 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.

Found 1d ago. Last checked 23 Sept. Always confirm the details on the original posting, salary and location can change after publication.

Listing sourced from Company boards.

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$169,435 to $211,794 · You'll be taken to the employer's careers page.