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Freelance CG Artist - Product Rendering & Video

Region Restricted

Remote work allowed only within certain countries or regions.

Employer listed it 4 months ago · Found 5h ago

Been open since 4 months ago. Long-running listings are sometimes left up after the role is filled.

Salary

Not stated

Location

Timezone

Not stated

Contract

Contract

Experience

Mid

Category

Other

This employer didn't state pay. Jobs like this usually pay around $90k–$165k a year, a typical range taken from 262 mid-level other roles on Nomaders that do state pay. It's a guide, not an offer.

Remote flexibility

Region Restricted

Remote work is allowed, but only for candidates based in South Korea, United States, Argentina, China.

What the employer says

  • Source listing states candidate location: "Seoul, San Francisco, Buenos Aires, New York City, Los Angeles, Shenzhen, Remote"
  • Job description states: "based in Shenzhen and New York and our"

What Nomaders makes of it

  • Timezone overlap with the listed area is often expected

The quotes above are the employer's own words; the reading is ours. Always check the original listing and employment terms before working from another country.

About the role

We are a startup building AI agents and consumer devices. Users prompt agents to take actions across their tools, and use our custom devices to capture intent on the go. We are a small team based in Shenzhen and New York and our founder previously started a unicorn company in Silicon Valley.

We are looking for a few freelance CG artists to help create high-quality product images and videos for our smart ring. You will work from product references, CAD/STP files, CMF direction, and factory samples to produce polished renders, short videos, turntables, and motion assets for website, ads, social, investor materials, and product decision-making.

This is a freelance role. We care most about taste, speed, realism, motion sense, and the ability to turn loose direction into strong visual output without heavy hand-holding.

Responsibilities

Create photorealistic renders of a small consumer hardware product, primarily a smart ring.

Produce product images and videos for website, ads, social, pitch decks, and internal design reviews.

Create short product videos, turntables, motion tests, launch visuals, and social/ad clips.

Animate camera moves, product reveals, material transitions, LED states, charging moments, and simple interaction concepts.

Build realistic material studies across ceramic, metal, resin, glass, plastic, LED, and charging/contact details.

Create multiple CMF and finish explorations quickly from loose references.

Work with CAD/STP files, product photos, factory drawings, and reference images.

Set up clean lighting, camera angles, surfaces, and compositions that make a small wearable product feel premium.

Deliver organized source files and export-ready still/video assets in clean, reusable formats.

Iterate quickly based on feedback from product, marketing, and hardware teams.

Requirements

Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware.

Strong portfolio of product video, animation, motion graphics, or short 3D product ads.

Excellent sense of lighting, materials, composition, scale, and product detail.

Experience with Blender, Cinema 4D, KeyShot, Redshift, Octane, V-Ray, After Effects, Premiere, DaVinci Resolve, or similar rendering/video tools.

Comfortable working from imperfect inputs: CAD files, rough product references, factory samples, and written direction.

Able to move quickly and produce polished outputs without a large creative team around you.

Strong file organization and ability to deliver final images, final videos, and editable project files.

Good written communication and responsiveness.

Helpful but not required

Requirements

  • ·Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware.
  • ·Strong portfolio of product video, animation, motion graphics, or short 3D product ads.
  • ·Excellent sense of lighting, materials, composition, scale, and product detail.
  • ·Experience with Blender, Cinema 4D, KeyShot, Redshift, Octane, V-Ray, After Effects, Premiere, DaVinci Resolve, or similar rendering/video tools.
  • ·Comfortable working from imperfect inputs: CAD files, rough product references, factory samples, and written direction.

Benefits

No benefits package published with this listing. Ask about it at first interview.

How to apply

  1. 1Check the flexibility label above, region restricted, matches where you plan to live and work.
  2. 2Tailor your CV to the role at Kirin, mentioning your remote working experience.
  3. 3Apply directly on the employer's careers page using the button below. Nomaders never handles your application.

Found 6h ago. Last checked today. Always confirm the details on the original posting, salary and location can change after publication.

Listing sourced from Company boards.

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